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The Realm of the Black Bear
All the woodland and forest areas on the continent are dominated by the Realm of the Black Bear. This is their home and playground, and to desecrate it is to summon its wrath. Therefore, members must hold a certain spirituality about the land and the wilderness. The amount of spirituality found is up to the member to decide. The member can choose to live with the savage mentality of kill or be killed, by dominating the land, or learn to coexist peacefully with the wildlife by taking only what is needed to survive.
The symbol of the guild, the bear claw, is closely connected with nature. It represents a bond with the bear and the environment in which it roams and rules. While it is a symbol of authority, strength, power, and aggressiveness, it is also a symbol of wisdom, respect, order, and tranquillity.
The guild was formed by a nomadic band of Rangers and Clerics. They advocated the union of wilderness survival and worship. The founders roamed the wilderness, sometimes staking out for themselves and occupying unclaimed territories. Eventually they established the permanent home of the guild in the western mountains of the northern plains.
The members of the guild believe everything on the land, in the water, and in the sky has a guardian spirit guiding them. In order to worship, they must find their own guardian spirit by participating in a vision session.
The Realm of the Black Bear accept Dwarf, Elf, Half-Elf, Human, and Orc races, including Artificer, Cleric, Fighter, Jaochi, Mage, Ranger, and Shapeshifter classes. SK members are accepted.
The guild is located west of Hobbitat.
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